Movie showing how to hack a Wii controller to track its absolute position and orientation in space using a custom-made IR beacon.
Shows several examples of 3D graphics applications used with a Wii controller, and a virtual light saber.
More information, instructions how to build a custom IR beacon, and source code at http://idav.ucdavis. edu/~okreylos/ResDev /Wiimote
A renderer for Quake 3 Arena maps in immersive environments, based on the Aftershock rendering engine and the CaveQuake wrapper.
Shown here in the UC Davis KeckCAVES facility ( http://www.keckcaves .org ).
The video was shot with a tripod-mounted video camera from outside the CAVE.
A few short segments featuring some of the 3D visualization applications developed by the UC Davis KeckCAVES project. High-res videos and more at: http://www.keckcaves .org
A short, fun version of what it's like to use a CAVE.
See http://www.keckcaves .org for more information on the immersive visualization system.
This video was also posted by http://youtube.com/s umnerd.
Dawn Sumner is using VR in the UCDavis KeckCAVES to interpret ancient microbial structures. This video shows some of the basics of the visualization system and how we use it for a specific application.
See http://www.keckcaves .org for more information on the immersive visualization system.
This video was also posted by http://youtube.com/s umnerd