As title says. Without the mistakes and with some luck it could get sub 18m. Timing starts when you wake up in your cell, ends when you destroy glados's last orb, minus loading times. Also sorry for the bad aiming/positioning at the escape levels, I always get super nervous when I get to that part.
As title says. Without the mistakes and with some luck it could get sub 18m. Timing starts when you wake up in your cell, ends when you destroy glados's last orb, minus loading times. Also sorry for the bad aiming/positioning at the escape levels, I always get super nervous when I get to that part.
This is just a demonstration of the current route. This run was done on an emulator using savestates. I didn't aim for perfection, I tried to make it look as close as possible to a run done on a console without the help of TAS techniques.
This is just a demonstration of the current route. This run was done on an emulator using savestates. I didn't aim for perfection, I tried to make it look as close as possible to a run done on a console without the help of TAS techniques.
This is just a demonstration of the current route. This run was done on an emulator using savestates. I didn't aim for perfection, I tried to make it look as close as possible to a run done on a console without the help of TAS techniques.
This is just a demonstration of the current route. This run was done on an emulator using savestates. I didn't aim for perfection, I tried to make it look as close as possible to a run done on a console without the help of TAS techniques.
This is just a demonstration of the current route. This run was done on an emulator using savestates. I didn't aim for perfection, I tried to make it look as close as possible to a run done on a console without the help of TAS techniques.
This is just a demonstration of the current route. This run was done on an emulator using savestates. I didn't aim for perfection, I tried to make it look as close as possible to a run done on a console without the help of TAS techniques.
This is just a demonstration of the current route. This run was done on an emulator using savestates. I didn't aim for perfection, I tried to make it look as close as possible to a run done on a console without the help of TAS techniques.
This is just a demonstration of the current route. This run was done on an emulator using savestates. I didn't aim for perfection, I tried to make it look as close as possible to a run done on a console without the help of TAS techniques.
This is just a demonstration of the current route. This run was done on an emulator using savestates. I didn't aim for perfection, I tried to make it look as close as possible to a run done on a console without the help of TAS techniques.
This is just a demonstration of the current route. This run was done on an emulator using savestates. I didn't aim for perfection, I tried to make it look as close as possible to a run done on a console without the help of TAS techniques.
This is just a demonstration of the current route. This run was done on an emulator using savestates. I didn't aim for perfection, I tried to make it look as close as possible to a run done on a console without the help of TAS techniques.
This is just a demonstration of the current route. This run was done on an emulator using savestates. I didn't aim for perfection, I tried to make it look as close as possible to a run done on a console without the help of TAS techniques.